Terminal Reality Post Ghostbusters: The Video Game Tech Demos
Saturday, July 12th, 2008
It looks like Terminal Reality is excited to start showing off (and possibly licensing) their innovative game engine dubbed the Infernal Engine the team has been working so hard on, prior to working on Ghostbusters: The Video Game.
With just two days until the world premiere of the Ghostbusters E3 demo, Mark Randel, Terminal Reality President and Lead Technologist, narrates three videos (below) which show off the impressive physics engine (dubbed Velocity) that powers Ghostbusters: The Video Game.










