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Posts Tagged ‘comic con’

More Gameplay Video of Ghostbusters: The Video Game From IGN

Sunday, July 27th, 2008

IGN recently posted three new videos of Ghostbusters: The Video Game in action from the San Diego Comic Con.

Interview With Ghostbusters: The Other Side Writer Keith Champagne

Sunday, July 27th, 2008

Newsarama had the opportunity to chat it up with Ghostbusters: The Other Side writer, Keith Champagne during last week’s San Diego Comic-Con.  They talk about the series, the characters, and why Keith is not so keen of Slimer (he doesn’t seem to be the biggest fan of Ghostbusters II either).

NRAMA: In Ghostbusters continuity, where does this fall? And what is happening that drives the story?

KC: There have been tons of comics and cartoons and stuff over the years, but to streamline the process and bring the focus back on the original group, the first two movies are what count as far as continuity.

Basically, the Ghostbusters have taken out Gozer and slapped Vigo silly. They’re riding high, completely unaware that they’re noticed by and making some powerful enemies in the realm of the paranormal. Certain ghosts might have a vested interest in making sure the Ghostbusters don’t start stepping on their toes. They might even put out a hit on the group before they really become a problem.

Ghostbusters: The Video Game Comic-Con Wrap-up

Sunday, July 27th, 2008

Ghostbusters.net member QZEDDEMORE was kind enough to fill us in on his experience playing Ghostbusters: The Video Game.  He even had the chance to meet and talk shop with Sierra associate producer Ryan French.

When talking to Ryan, QZEDDEMORE learned a lot.  Below are a few tidbits:

  • The PKE Meter in Ghostbusters: The Video Game (circa 1991) is the world’s first PDA. Egon invented it, and that is how you get to the menu and to Tobins Spirit guide. 
  • Multiplayer online for Xbox 360 and Playstation is co-op and can be a total of 4 players. You will be able to play 3 other friends and each of you will be able to play as an original Ghostbusters team member.
  • Multiplayer will have its own missions, which are separate from single-player campaign.  You literally get jobs from Janine and go out and do them together with your friends.
Full details of QZEDDEMORE’s encounter with Ghostbusters: The Video Game at Comic-Con can be found here, at the Ghostbusters Message Board.
 
Below are videos of QZEDDEMORE playing Ghostbusters: The Video Game at San Diego Comic-Con.

Full Ghostbusters: The Video Game Demo

 

Trapping a Ghost With Ray Stantz

Direct Feed Video Walkthrough of Ghostbusters: The Video Game

Saturday, July 26th, 2008

Be prepared for excitement as GameSpot and Sierra associate producer Ryan French take you through a video walkthrough of Ghostbusters: The Video Game from the San Diego Comic-Con show floor.  Thanks to Cowboyspike from the Ghostbusters Message Board for the tip!

Ghostbusters Photos Emerge From Comic-Con

Tuesday, July 22nd, 2008

Tomorrow is preview night at the San Diego Comic-Con, and it looks like the Ghostbusters booth is shaping up nicely.  Thanks to Paul for the tip.

Dan Aykroyd and Ernie Hudson to Discuss Making of Ghostbusters: The Video Game at Comic-Con

Sunday, July 13th, 2008

From the San Diego Comic Con website. Thanks to QZEDDEMOORE from the Ghostbusters Message Board for spotting this.

1:45-2:45 Ghostbusters: The Video Game— Dan Aykroyd, Ernie Hudson, and panelists from Sierra Entertainment and Sony Pictures Consumer Products discuss the eagerly anticipated Ghostbusters: The Video Game, due out this October. The panel focuses on what it takes to bring fans the next chapter in the Ghostbusters universe, including working with the original cast members and Sony Pictures Consumer Products to create a completely true and faithful interactive ghostbusting experience. Room 6B