Terminal Reality Post Ghostbusters: The Video Game Tech Demos
July 12th, 2008 by Chad Paulson
It looks like Terminal Reality is excited to start showing off (and possibly licensing) their innovative game engine dubbed the Infernal Engine the team has been working so hard on, prior to working on Ghostbusters: The Video Game.
With just two days until the world premiere of the Ghostbusters E3 demo, Mark Randel, Terminal Reality President and Lead Technologist, narrates three videos (below) which show off the impressive physics engine (dubbed Velocity) that powers Ghostbusters: The Video Game.
Tags: e3, Ghostbusters, playstation 3, tech demo, terminal reality, Video, video game, xbox 360






July 12th, 2008 at 6:07 pm
[...] http://chuboi.com wrote an interesting post today onHere’s a quick excerpt It looks like Terminal Reality is excited to start showing off (and possibly licensing) their innovative game engine dubbed the Infernal Engine the team has been working so hard on, prior to working on Ghostbusters: The Video Game. With just two days until the world premiere of the Ghostbusters E3 demo, Mark Randel, Terminal Reality President and Lead Technologist, narrates three videos (below) which show off the impressive physics engine (dubbed Velocity) that powers Ghostbusters: The Video G [...]
July 12th, 2008 at 7:43 pm
[...] watching those new Terminal Reality tech demos for Ghostbusters: The Video Game demos, and seeing all the new details on the equipment, I am [...]
July 13th, 2008 at 12:45 am
[...] The Video Game. You’ll be wanting to hold a Proton Pack at the end of these demonstrations.read more | digg [...]
July 14th, 2008 at 7:05 pm
[...] witnessing the amazing technical demos from Terminal Reality, I have a feeling we are in for a treat. Start practicing your [...]